The primary design goal throughout the Injustice front end was to provide the player with a sleek, cinematic experience - something less like a traditional videogame, and more of a multi-faceted interactive experience.
To this end, the layout of the main menu was designed to evoke the look and feel of a Blu-Ray menu: a lower-third horizontal menu placed over a stylish teaser (produced by Blur Studio).
As the player selects a menu item, it animates up to become a menu title, as the sub-menu builds on from below creating a smooth flowing menu, helping the player know his current position in menu tree. The lower-third Menu Bar is a consistent element throughout the game, appearing in the Main Menu, Online, Pause Screens, and Moves List to name a few.
Chapter Select screen of the Story Mode also reflects that of a Blur-Ray menu, featuring thumbnails of scenes, and opponents.